I believe in the integration of technology within the art classroom as a way of reaching the intrinsic motivation within the student, by tapping into their sense of curiosity, mastery, and personal enjoyment. As we move further into an ever-changing Digital Era, it is necessary for students to be skilled at using tech tools to achieve their goals, solve software/hardware problems, maximize efficiency, and develop their personal artistic expression. In my classroom, the role of technology is that of a supplemental extension of the learning experience; digital projects are designed within a Core Standards structure, and tasks place emphasis on critical thinking, creativity, communication and collaboration. Furthermore, these digital tools can offer linguistic, visual, auditory, and kinesthetic modes of interaction for any style of individual learning.
Methods of integration include:
AUDIO & VIDEO PROJECTS
Audacity is a free, open source, cross-platform audio software. It's an easy-to-use, multi-track audio editor and recorder for Windows and Mac OS X.
iMovie is a simple, easy to use video editing program that comes free with the Apple operating system. Despite its simplicity, iMovie offers many of the same features - dropping clips on a time line, cropping them, adding transitions between clips - as more advanced video editing programs.